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Xeno (series) : ウィキペディア英語版 | Xeno (series)
The ''Xeno'' series is a metaseries of science fiction Japanese role-playing video games. The series is the brainchild of Tetsuya Takahashi and has been published by several companies, including Square, Namco, and Nintendo. Initially envisioned as a six-part series started with the game ''Xenogears'', the series could not be directly continued due to the developers leaving Square, who held the legal rights to the property. This led to an exodus of the development team to Namco, where the ''Xenosaga'' series was started, not as a direct sequel or prequel, but as a new series with thematic connections. This too was envisioned as a six-part series, but instead was cut short to only three parts, after the completion of ''Xenosaga Episode I'', ''Episode II'' and ''Episode III''. After the ending of the ''Xenosaga'' series, Monolith Soft was bought by Nintendo, and a new ''Xeno'' game, ''Xenoblade Chronicles'' was developed and released. In January 2013, Nintendo announced a spiritual successor to ''Xenoblade Chronicles'', titled ''Xenoblade Chronicles X'', which was released in 2015. ==''Xenogears''== (詳細はPlayStation video game console and published by Square.〔 The origins of the game actually started as a potential script for ''Final Fantasy VII'' written by Tetsuya Takahashi and Soraya Saga. While the script was deemed "too dark and complicated" for the vision for ''Final Fantasy'', Square did allow them to start the project as a new property instead.〔 Composer Yasunori Mitsuda, upon completing music for ''Chrono Trigger'', would also jump aboard the project to provide music. While developed by the staff that would later constitute Monolith Soft, at this point in time the team only existed as a sub-team within Square.〔 Despite the name merely being labeled ''Xenogears'', the game's end credits, and respective ''Perfect Works'' guide publication, state that the game was in fact "Episode 5 of 6".〔''Xenogears'', End game credits〕 While rumors of a ''Xenogears 2'' project starting at Square arose after the game's release, ultimately Square decided that it wanted to focus more its flagship ''Final Fantasy'' series, leading Takahashi to choose to leave the company, along with much of the ''Xenogears'' staff, to form what would be Monolith Soft. Because of this departure, and the legal rights of the game belonged to Square, later games in the series would not be the direct prequels or sequels suggested by the game's ending and ''Perfect Works'' guide, but rather more of a reboot that share thematic similarities.〔
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